Dead Space’s Isaac Clarke has popped up in some unlikely places over the years: when he’s not been cutting up monsters on mining ships you might’ve spotted him on the links in Tiger Woods PGA Tour 10, running the floor in NBA Jam: On Fire Edition or grinding rails in Skate 3. These crossovers, usually in the form of character outfits, have always felt bizarre, but in Tiger Woods’ case it turns out Clarke had a good reason to feel right at home with a driver in hand.
EA Redwood Shores, which later became Visceral Games, built Dead Space using a modified version of the Tiger Woods game engine, level designer Ben Johnson said. The costume crossover was therefore as simple as importing a single model.
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