For Honor Closed Alpha Gets Largest Audience In Ubisoft History

For Honor closed alpha has come to an end and hundreds of thousands of players have participated in what was deemed by Ubisoft, their largest closed alpha in its history.

On average, players have spent 4 hours and 38 minutes during their trial run on several For Honor’s multiplayer modes – Duel, Brawl, and Dominion. Players were given the option to experiment with the three characters available — a Knight, Viking, or Samurai that comes with different abilities, armor and weaponry.

Each warrior will also has an individual progression to work through that unlocks new cosmetic options, colors and insignias for your character. For those who missed the alpha, you can still sign up for the beta here.

Ubisoft disclosed a few interesting details on the closed alpha:

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[list_item]The hundreds of thousands of players invited to the closed alpha – this was Ubisoft’s largest closed alpha for any title to date — spent an average of 4 hours and 38 minutes in game, testing For Honor’s Duel, Brawl and Dominion multiplayer modes as well as its progression and customization systems. Average playtime consistently increased on a daily basis, and more than a third of all active players played during three or more of the closed alpha’s four days.[/list_item]
[list_item]During the closed alpha, For Honor was at one point the second-most watched title on Twitch.tv, temporarily besting stalwarts such as World of Warcraft, Counter-Strike and Dota 2. It was in the top 10 during most of the closed alpha’s four days, with number of streaming channels growing each day.[/list_item]
[list_item]There were approximately 5,577,000 executions and 89,603,900 warriors defeated during the closed alpha. That’s an average of 16 executions and 259 warriors defeated killed every second.[/list_item]
[list_item]Our uptime on consoles was 99.95% throughout the closed alpha, similar to the promised uptime in top-tier cloud services providers’ service level agreements. And even with players joining in from all over the world, average matchmaking time for the different multiplayer modes was 20 seconds.[/list_item]
[list_item]Demand to participate in the upcoming Beta is approximately 40% higher than any previous Ubisoft game.[/list_item]
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The melee combat-centric, hack and slash game will be out for the PC, PlayStation 4, and Xbox One on February 14, 2017.