Moons of Madness lets players assume the role of Shane Newehart, a chief engineer on a research facility 140 million miles away from home.
Newehart is stationed at the Invictus and his security clearance means he’s completely unaware of the existence of the mysterious signal. Playing as Newehart, your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. Soon you discover strange and unusual setbacks. The security system is on lockdown, the greenhouse is flooded, and there is Martian dust leaking into the infirmary. Things are starting to fall apart. You begin seeing and hearing things that aren’t there. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness?